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Tricks of the Mac Game Programming Gurus
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segment.h
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1993-09-23
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// Copyright 1993 Ralph Gonzalez
/*
* FILE: segment.h
* AUTHOR: R. Gonzalez
* CREATED: October 2, 1990
*
* Defines general-purpose segment and nested segments for picture
* application. All graphics figures descend from Segment.
*/
# ifndef segment_h
# define segment_h
# include "class.h"
# include "trans.h"
# include "camera.h"
# include "project.h"
# include "color.h"
# define MAX_SEGMENTS 50
/******************************************************************
* abstract segment
******************************************************************/
class Segment:public Generic_Class
{
public:
virtual void set_color(color);
virtual void draw(Camera*,Projector*,Transformation*);
virtual void move(Transformation*);
};
/******************************************************************
* abstract nested segment
******************************************************************/
class Nested_Segment:public Segment
{
private:
Transformation *transformation;
protected:
Segment *segment[MAX_SEGMENTS];
int num_segments;
public:
Nested_Segment(void);
virtual void set_color(color);
virtual void draw(Camera*,Projector*,Transformation*);
virtual void move(Transformation*);
virtual ~Nested_Segment(void);
};
# endif